Wednesday, December 3, 2014

Drama Painting

Painting for DFA Class.  Learned a lot of neat-o new tricks like clipping masks and using Maya more to help achieve perspective.  Wish I could keep going but it's time to move on...getting closer to tighter rendering...

Saturday, November 1, 2014

Push Pull Model

Pose renders / sneak peak at my newcomer CA Push Pull Model: Katsuye Kimura! Still lots of work to still be done, as per usual.

Friday, October 31, 2014

Evil Con (Collaborative Animatic)

Mixed things up in Concept class by collabing with Luiza Alaniz on a story!  Super cool experience because the story has so much more time to breathe and be high concept.  Plus, it felt a lot more fluid and organic bouncing off story and cinematography ideas off with a friend who shares the investment of making the ideas execute.

Logline: Tai, a brilliant but rotten little girl with an agenda, pits two of Evil Con International's featured evil genius' against one another.

Also, kudos to Kevin Temmer and Valerie Sattazahn for their usual awesome voice acting

Thursday, October 16, 2014

Doodle break

Pretty stoked for Big Hero 6.  I think I've been listening to too much Fall Out Boy today.

Also, seeing the clips for this and discussing films in my cinema class have made me realize I'd really like to do a genre film for thesis...

Wednesday, October 1, 2014

Live & Learn from the Works of Yesterday

Cutting myself off (rather than working things to death), and moving on seems to be the golden lesson from this year.  EXAMPLE: Learning from the mistakes from the last DFA assignment on knowing what constitutes cleaner line work was much easier to identify after allowing myself to fail on a few fronts.  Anywho, below is the final design for the self-portait Lip Sync caricature that we'll be putting through the whole animation pipeline next semester.  


Also, story class had us develop a 'High Concept' idea into an animatic.  It's not perfect, but I did like what I got from the overall evocative rhythm that the story progresses through.

On a side note, we worked with a few local actors from Florida Studio Theater on this project to help figure out specific acting beats for a specific snippet of our stories.  What was interesting is that they would make the most out of a rough 10-second story moment and stretch it to be as long as one minute (while of course feeling incredibly natural).  Started thinking about how smart it is in regards to thesis prep how Ringling has been disciplining us to keep our Animatic time low so we don't kill ourselves later in the animation phase, especially when we want to milk a key moment or two...

Saturday, September 20, 2014

Tuesday, September 16, 2014

Junior Year: First Month

First month of Junior year!  Academically, things have been going much more swimmingly by working smarter instead of harder.

We had our Artie silhouette assignment, which was really fun because it's so graphic-looking and you can cheat the rig like crazy.  I got my teacher to laugh, which was awesome because I'm finally able to get my work to evoke a reaction like humor.

Speaking of humor, DFA has also been more fun than I anticipated.  I was really close to cutting out the Bitten-Turtle character in favor for another character to use for the final, but he did get a laugh.  A good buddy of mine once told me you always want to keep anything that gets a reaction...

Design Lab II and Scrapped Force-Fit designs for DFA; I had a lucky random word selection of Ornate, Firefly, and Tank.  As much as I liked these, I nixed them out because the one on the left doesn't read enough as a firefly and the one on the right wasn't as dynamic (except for the legs).  It also still felt a little too similar to the one I initially chose for the final.

Random DFA Classmate Sketch Warm Up for Caricatures

Nothing to report on the Concept/Storyboard end of things since we've mostly been doing PrePro stuffs for the waiting assignment and been doing some acting training with Florida Studio Theater.  I haven't really been on stage since high school and I almost forgot how much I loved it...

Instead, here's a random logo I made over the summer for a Latino community group my Dad helps out with.  I'm not sure how this measures up Graphic Design-wise, but the clients loved it.  They also used it for advertising on TV... so hey, I'm on TV!

Tuesday, September 9, 2014

Quote of the 4AM

"It is possible to commit no mistakes and still lose.  That is not weakness; that is life."
-Jean Luc Picard, Star Trek TNG

Monday, August 25, 2014

Back in the Labs

Silhouette Artie is excited for the new Smash Bros

Ode to Junior Year

This is a little belated, but I really feel blessed to meet almost all of my personal art heroes during my time at Ringling. This past Friday I met Lindsey Olivares, who was demoing her techniques on caricatures. I jumped at the opportunity to volunteer to be one of her models and got this awesome souvenir for it.

School can get rough sometimes, but always remember we go to one of the best schools in the world and become tougher for it. Count the blessings.

Sunday, May 18, 2014


So I just finished my Ringling CA sophomore year and I haven't written since last summer.  Blogging less frequently has actually been helpful - this year I learned I can be more of a perfectionist than I should be, so I think it helps me stay less attached and ready to move on to the next thing.  I think I'll be blogging a lot more loosely from now on, or whenever I feel progress has been checkpointed.

All in all, this has been the toughest year by far: tons of mistakes were made and there were only a handful of assignments I felt good about turning in.  They're not perfect, but that was supposed to be the moral here, ya?

Also, to help understand my taste in film and understand how much content shorts can tell within a limited time, I've been posting to a film blog that my good friend Jack Corpening and I have started up in prep for the inevitable senior thesis.

(Note: There's some fuzziness/noise crawling on the backside of the second model.  Any suggestions on how to fix are welcome!)

I didn't like my Sit Stand enough to want to post the whole thing, but I did get a lot of help from Ringling alum Francesco Giroldini, who was kind enough to walk me through the lighting here