It wasn't long ago that I discovered that computer animation needs to be layered in passes in a similar fashion to traditional. This was a step by step assignment for my Maya class where we had to follow a specific workflow, including saving multiple versions of our file. I'm always so used to just "saving," rather than "saving as." Like my previous post, this serves more as a note for myself to always be aware of this intricate process.
0:01 - 0:04 Third Pass
0:05 - 0:09 Eleventh Pass
0:09 - 0:14 Fifteenth Pass
0:15 - 0:20 Fifteenth Pass (Front)
This was accomplished by following the Learning Maya: The Modeling and Animation Handbook. Not every pass is included in the video, but I believe the ones I did include serve as a well enough of an example for me to remember. Since I was still adjusting to this technique, I didn't get to add any personality into his walk. I do wish to come back to it.
On a side note, you might remember this little guy from a Sony short called The ChubbChubbs. I obviously didn't make the rig, but I really wish he had a more intricate hand controller installed so I could add some overlap in his fingers...
No comments:
Post a Comment